大多数用于音频任务的机器学习模型都在处理手工制作的功能,即频谱图。但是,仍然未知是否可以用基于深度学习的功能代替频谱图。在本文中,我们通过将不同的可学习神经网络与成功的频谱图模型进行比较,并提出了基于双U-NET(GAFX-U)的一般音频提取器(GAFX)(GAFX-R(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R)(GAFX-R))和注意力(GAFX-A)模块。我们设计实验以评估GTZAN数据集上的音乐流派分类任务,并遵循音频频谱变压器(AST)分类器Achie Achie Achie aCHIE竞争性能,对我们框架的不同配置和模型GAFX-U进行了详细的消融研究。
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We aim to bridge the gap between our common-sense few-sample human learning and large-data machine learning. We derive a theory of human-like few-shot learning from von-Neuman-Landauer's principle. modelling human learning is difficult as how people learn varies from one to another. Under commonly accepted definitions, we prove that all human or animal few-shot learning, and major models including Free Energy Principle and Bayesian Program Learning that model such learning, approximate our theory, under Church-Turing thesis. We find that deep generative model like variational autoencoder (VAE) can be used to approximate our theory and perform significantly better than baseline models including deep neural networks, for image recognition, low resource language processing, and character recognition.
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Unmanned aerial vehicle (UAV) swarms are considered as a promising technique for next-generation communication networks due to their flexibility, mobility, low cost, and the ability to collaboratively and autonomously provide services. Distributed learning (DL) enables UAV swarms to intelligently provide communication services, multi-directional remote surveillance, and target tracking. In this survey, we first introduce several popular DL algorithms such as federated learning (FL), multi-agent Reinforcement Learning (MARL), distributed inference, and split learning, and present a comprehensive overview of their applications for UAV swarms, such as trajectory design, power control, wireless resource allocation, user assignment, perception, and satellite communications. Then, we present several state-of-the-art applications of UAV swarms in wireless communication systems, such us reconfigurable intelligent surface (RIS), virtual reality (VR), semantic communications, and discuss the problems and challenges that DL-enabled UAV swarms can solve in these applications. Finally, we describe open problems of using DL in UAV swarms and future research directions of DL enabled UAV swarms. In summary, this survey provides a comprehensive survey of various DL applications for UAV swarms in extensive scenarios.
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Multi-uncertainties from power sources and loads have brought significant challenges to the stable demand supply of various resources at islands. To address these challenges, a comprehensive scheduling framework is proposed by introducing a model-free deep reinforcement learning (DRL) approach based on modeling an island integrated energy system (IES). In response to the shortage of freshwater on islands, in addition to the introduction of seawater desalination systems, a transmission structure of "hydrothermal simultaneous transmission" (HST) is proposed. The essence of the IES scheduling problem is the optimal combination of each unit's output, which is a typical timing control problem and conforms to the Markov decision-making solution framework of deep reinforcement learning. Deep reinforcement learning adapts to various changes and timely adjusts strategies through the interaction of agents and the environment, avoiding complicated modeling and prediction of multi-uncertainties. The simulation results show that the proposed scheduling framework properly handles multi-uncertainties from power sources and loads, achieves a stable demand supply for various resources, and has better performance than other real-time scheduling methods, especially in terms of computational efficiency. In addition, the HST model constitutes an active exploration to improve the utilization efficiency of island freshwater.
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It is known that neural networks have the problem of being over-confident when directly using the output label distribution to generate uncertainty measures. Existing methods mainly resolve this issue by retraining the entire model to impose the uncertainty quantification capability so that the learned model can achieve desired performance in accuracy and uncertainty prediction simultaneously. However, training the model from scratch is computationally expensive and may not be feasible in many situations. In this work, we consider a more practical post-hoc uncertainty learning setting, where a well-trained base model is given, and we focus on the uncertainty quantification task at the second stage of training. We propose a novel Bayesian meta-model to augment pre-trained models with better uncertainty quantification abilities, which is effective and computationally efficient. Our proposed method requires no additional training data and is flexible enough to quantify different uncertainties and easily adapt to different application settings, including out-of-domain data detection, misclassification detection, and trustworthy transfer learning. We demonstrate our proposed meta-model approach's flexibility and superior empirical performance on these applications over multiple representative image classification benchmarks.
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It is a common sense that datasets with high-quality data samples play an important role in artificial intelligence (AI), machine learning (ML) and related studies. However, although AI/ML has been introduced in wireless researches long time ago, few datasets are commonly used in the research community. Without a common dataset, AI-based methods proposed for wireless systems are hard to compare with both the traditional baselines and even each other. The existing wireless AI researches usually rely on datasets generated based on statistical models or ray-tracing simulations with limited environments. The statistical data hinder the trained AI models from further fine-tuning for a specific scenario, and ray-tracing data with limited environments lower down the generalization capability of the trained AI models. In this paper, we present the Wireless AI Research Dataset (WAIR-D)1, which consists of two scenarios. Scenario 1 contains 10,000 environments with sparsely dropped user equipments (UEs), and Scenario 2 contains 100 environments with densely dropped UEs. The environments are randomly picked up from more than 40 cities in the real world map. The large volume of the data guarantees that the trained AI models enjoy good generalization capability, while fine-tuning can be easily carried out on a specific chosen environment. Moreover, both the wireless channels and the corresponding environmental information are provided in WAIR-D, so that extra-information-aided communication mechanism can be designed and evaluated. WAIR-D provides the researchers benchmarks to compare their different designs or reproduce results of others. In this paper, we show the detailed construction of this dataset and examples of using it.
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Video recognition in an open and dynamic world is quite challenging, as we need to handle different settings such as close-set, long-tail, few-shot and open-set. By leveraging semantic knowledge from noisy text descriptions crawled from the Internet, we focus on the general video recognition (GVR) problem of solving different recognition tasks within a unified framework. The core contribution of this paper is twofold. First, we build a comprehensive video recognition benchmark of Kinetics-GVR, including four sub-task datasets to cover the mentioned settings. To facilitate the research of GVR, we propose to utilize external textual knowledge from the Internet and provide multi-source text descriptions for all action classes. Second, inspired by the flexibility of language representation, we present a unified visual-linguistic framework (VLG) to solve the problem of GVR by an effective two-stage training paradigm. Our VLG is first pre-trained on video and language datasets to learn a shared feature space, and then devises a flexible bi-modal attention head to collaborate high-level semantic concepts under different settings. Extensive results show that our VLG obtains the state-of-the-art performance under four settings. The superior performance demonstrates the effectiveness and generalization ability of our proposed framework. We hope our work makes a step towards the general video recognition and could serve as a baseline for future research. The code and models will be available at https://github.com/MCG-NJU/VLG.
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Missing data are ubiquitous in real world applications and, if not adequately handled, may lead to the loss of information and biased findings in downstream analysis. Particularly, high-dimensional incomplete data with a moderate sample size, such as analysis of multi-omics data, present daunting challenges. Imputation is arguably the most popular method for handling missing data, though existing imputation methods have a number of limitations. Single imputation methods such as matrix completion methods do not adequately account for imputation uncertainty and hence would yield improper statistical inference. In contrast, multiple imputation (MI) methods allow for proper inference but existing methods do not perform well in high-dimensional settings. Our work aims to address these significant methodological gaps, leveraging recent advances in neural network Gaussian process (NNGP) from a Bayesian viewpoint. We propose two NNGP-based MI methods, namely MI-NNGP, that can apply multiple imputations for missing values from a joint (posterior predictive) distribution. The MI-NNGP methods are shown to significantly outperform existing state-of-the-art methods on synthetic and real datasets, in terms of imputation error, statistical inference, robustness to missing rates, and computation costs, under three missing data mechanisms, MCAR, MAR, and MNAR.
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Adversarial perturbation plays a significant role in the field of adversarial robustness, which solves a maximization problem over the input data. We show that the backward propagation of such optimization can accelerate $2\times$ (and thus the overall optimization including the forward propagation can accelerate $1.5\times$), without any utility drop, if we only compute the output gradient but not the parameter gradient during the backward propagation.
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3D convolutional neural networks have revealed superior performance in processing volumetric data such as video and medical imaging. However, the competitive performance by leveraging 3D networks results in huge computational costs, which are far beyond that of 2D networks. In this paper, we propose a novel Hilbert curve-based cross-dimensionality distillation approach that facilitates the knowledge of 3D networks to improve the performance of 2D networks. The proposed Hilbert Distillation (HD) method preserves the structural information via the Hilbert curve, which maps high-dimensional (>=2) representations to one-dimensional continuous space-filling curves. Since the distilled 2D networks are supervised by the curves converted from dimensionally heterogeneous 3D features, the 2D networks are given an informative view in terms of learning structural information embedded in well-trained high-dimensional representations. We further propose a Variable-length Hilbert Distillation (VHD) method to dynamically shorten the walking stride of the Hilbert curve in activation feature areas and lengthen the stride in context feature areas, forcing the 2D networks to pay more attention to learning from activation features. The proposed algorithm outperforms the current state-of-the-art distillation techniques adapted to cross-dimensionality distillation on two classification tasks. Moreover, the distilled 2D networks by the proposed method achieve competitive performance with the original 3D networks, indicating the lightweight distilled 2D networks could potentially be the substitution of cumbersome 3D networks in the real-world scenario.
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